Asp explorer exploration build


Asp explorer exploration build. Maxing out everything I admit takes a lot of work, but for an explorer if you take the ship that u/Ragdemesis already suggested and just engineer it to about half way through its grade 3 you've jumped from ~34ly to about 44 ly per jump without a huge amount of effort. I've tried some limited exploration in smaller ships and my Type-6, but I'm looking towards properly outfitting an ASP Explorer. This is a full asp explorer build for exploration. While you are there also get the pre-engineered DSS. Exploration fit the Asp Explorer is generous in that manner. NOTE The importance of extra long jump-range is overstated. So no worries about that. Also the 2A powerplant is lighter than the 3D powerplant and has more power. It is a great mid-weight exploration ship (Asp-Explorer) that can usually fight its way out of a paper-bag and survive to escape. Parallax sighting takes too damn long. Once outfitted you get almost the same sweet spot cargo capacity (that you fill up in about an hour) as with the Phantom, and for a fraction of the price. Add point defense to shoot down the Guardian sentinel missiles, but put this on the top of ship obviously. With that ship I have now explored a fairly nice amount of things but I started looking at the ASP Explorer since that ship has more internal compartments and a gorgeous Description: A Krait Phantom build with 65 Ly jump range made for exploration. I have been playing Elite Dangerous for a while now and I know that my favourite thing to do in this game is exploring. This is especially important when rescuing other players in my role as a Hull Seal. Use a Phantom then. Get 2 vehicle hangers, 1 or 2 heatsinks and take 2 pulse lasers along for the Guardian beacon. But CMDRs were exploring the galaxy long before Engineers were introduced and back then, it was the Asp-Explorer (Asp-X) they were exploring in. Mobius, the dedicated Player vs Environment group in Elite: Dangerous. And as everyone has said, lightweight build on everything but FSD; D Elite: Dangerous PvE - Mobius. When you have access to most of the engineers in the bubble as well as the Guardian FSD booster, you can build an AspX that has a jump range well into the 60s LY laden as well as decent shields (in AspX terms). io] (81 Million) I highly recommend starting with Engineers and getting the Guardian FSD booster as soon as you get the Diamondback Explorer. — In-Game Description The Asp Explorer is a ship manufactured by Lakon Spaceways. I tried the Phantom but preferred the Asp Explorer (my Asp Explorer gets over 66ly), so I decided to keep the Asp Explorer, and build a exploration Python, so I could have an explorer with all the tools I wanted. I use this ship as my primary ship to move around and beyond bubble. Apr 6, 2021 · The next step up from a DBX, the Asp explorer adds more modules, excellent supercruise and normal space handling, and a budget range that lands around 50-70 The one thing I would just say is a little engineering can make a huge difference without requiring a bunch of grind. module credits; Asp Explorer: 6,135,660CR: 5B: Frame Shift Drive: 1,701,320CR: 5A: Collector Limpet Controller: 777,600CR: 5C: Power Plant: 567,110CR: 5C: thrusters Jul 29, 2017 · I'm a new PS4 Cmdr and am loving the game. I make an error at the end of the video when I install a Jan 5, 2021 · I created one exploration build to be used in two ways for my Asp Explorer to get out again this time with a lot more juice and tools. Build variant 1: The Supercruise variant, to be used when in SC or flying around some USS The only con of my build is the maximum jump range with full fuel tank against the build that you mention. That is, no shields, no AFMUs, the worst power plant you can possibly get for a ship like this, no SRV bays, and the inability to boost. On the downside, there was only a single missile pylon and the retro thrusters were inadequately sized. This is a medium-sized ship with considerable outfitting potential, which makes it a popular choice among Elite players. The highest theoretical jump range of any ship, and tied for the most optional internal compartments. It turns slight­ly slow­er in super cruise but still han­dles well, and many CMDRs regard the view from its cock­pit as unrivalled. These are examples for people looking at how to build exploration vessels efficiently with a good starting point. A Krait Phantom is on the same level performance-wise, some might say slightly better but at seven (7) times the cost. After watching dozens of videos i want to go visit the Guardian & Thargoid sites for myself to learn what i can so i have bought an Asp Explorer but unsure how to equip it out. A class-5 repair limpet controller can fix a lot more of these ships' hull damage per limpet. This is more pronounced with lightweight engineering. It's by far THE best powerplant for the Asp Explorer (for exploration builds). Unlike similar games, exploring in Elite Dangerous requires travelling long distances. Get a pre-engineered FSD if you want the G5 Increased Ran Between the DBX and Asp-X the main difference is size. Put the point defense in a slot at the top. Aug 29, 2020 · The Asp Scout will feel much lighter to control compared to the Asp Explorer, although the latter does have the advantage of a more efficient jump process. D rated powerplants have heating issues. " Anyway, this is my current Asp Explorer exploration build. I don't have access yet to any engineer, so I'm limited to stock modules. This is probably the best I could come up with: https://s. On the other hand, an exploration ship won't really see combat, so the only thing the distributor does is it lets you boost (afterburner). 79ly Mar 29, 2021 · Hi guys. 17 LY unladen We would like to show you a description here but the site won’t allow us. Keep in mind that everything is engineered to the max, but you can do this build without engineering and still get a good jump range. In exchange for a slightly more limited view than the Asp Explorer, it has a much cleaner cockpit. https://s. zone/1bwb Jul 9, 2024 · module credits; Krait Phantom: 35,589,214CR: 6A: Fuel Scoop: 28,763,610CR: 5A: Auto Field-Maintenance Unit: 8,503,060CR: 5A: Auto Field-Maintenance Unit: 8,503,060CR The newest exploration-focused ship, it's got larger internals than the Asp Explorer. 84 LY jump range (if not holding the 8 tons of cargo), an SRV bay to explore planets and get materials, and the 5 slot module is left blank so you can add a Guardian FSD Booster when you have it unlocked. On this page you can see a list of ship builds for the Asp Explorer. Group Members: 40,000 Skip to content The Asp Explorer is perfect for deep core mining. If a ship can get 35-40 LY jump-range, the CMDR can easily explore 99% of the galaxy. If you want to do a little exploring on the side, you could swap the 4 t cargo rack for a SRV hangar. Jan 23, 2020 · A forum thread where users share and discuss their Asp Explorer builds for deep-space exploration in Elite Dangerous. My current build is this one right here. The Asp Explorer is among the most flexible spaceships in Elite: Dangerous that’s ideal for exploration. 50 T empty 369. 3 ly and an insurance cost of ~525k. These will allow you to significantly increase the performance of your exploration vessels, especially the more late-game ones. In general, explorers are flying lightweight Anacondas, Phantoms, and Asp Explorers. This ship is already fitted with most scanners and equipment you will need out in the black, and there is even plenty of room in the build to add you own modules in case your want more optional modules like limpets. You won’t need to save up too long to snap up an ASP Explorer for 6,661,153 credits either. Manufactured by Lakon Spaceways, the Asp Explorer is often marketed at pilots seeking their first multi-crew vessel. Colonia Bridge phase 2 and 3 give double engineered FSD, but phase 4 (multiple CGs) miss this great reward. Overview: The ASP Explor­er is a nice upgrade to the Dia­mond­back Explor­er as it has more inter­nal space and a longer jump range. Just make sure to set the priorities of the modules right and consider disabling the ones you do not need while exploring in space, like the planetary vehicle hangars, the cargo hatch or whatever you might have as extra equipment. io] (44. Hi guys. Coming up soon, we'll be taking a look at a Feb 3, 2019 · The Python is one of my four exploration ships, and my explorer with the lowest jump range out of my four ships. its good for gathering materials from signal sources and exobiology but you have to swap 3A Collector limpets or 5A Auto Field-Maintenance (change AFM for a short trips around bubble) with 2G vehicle hangar if you plan to do planetary exploration. I'm assuming you haven't unlocked the FSD booster, so the furthest your Asp Explorer could jump with just a fuel scoop and a detailed surface scanner is about 38LY. #gaming #youtube #elitedangerous This is a video showcasing my 50+LY jump range AspX for exploring. 35 T empty 518. If you want to bring passengers, maybe use the size 6 slot for a cabin. But do get an Advanced Discovery scanner. Apr 6, 2019 · For long range exploration you will want the 2A powerplant though. If you're willing to forgo the Asp for jump range, the Phantom will jump a little further because it has a lighter hull (270, 280 for the Asp). zone/aljq 32. Anaconda - base price of 186. On this page you can see asp explorer exploration build for the ship: Asp Explorer. However, recently it has enjoyed a small boost in popularity in planetside exploration, due to having significantly better flight characteristics. I think I said "prosperity" when I meant "posterity. While jump range is not the only indicator of a good exploration build, it helps. If you’re doing something unique, you might need a more unique build! Ship Build Jargon: Hi all, relatively new CMDR here (picked up the game when it was free on epic). This Elite Dangerous tutorial teaches you everything you need to know about on how to build long-range exploration vessel. I'd use reinforced, but I also don't use an Asp, if you want to play in open this build has no place. This build can jump around 37 LY. This my personal build for the Asp explorer specifically built for exploration in Elite: Dangerous! [Asp Explorer, EH2 “Ranger”] Mass : 337. Great jump-range, big enough to do the job . This also has a FSD booster from guardian tech and I highly suggest you unlock it if you plan on exploring at all. You can even take one wich does not deliver enough energy for all your modules. Mar 5, 2021 · Asp Explorer [coriolis. 10 T full Fuel : 32 T Asp Explorer – “Old Friend” → This Diamondback Explorer build combines all of the usual exploration gear with a 35. Guys you don't need the best powerplant. May 1, 2020 · Hawkes Gaming brings you the best Elite Dangerous exploration outfitting ships guide for 2021! I feature the Diamondback Explorer, the Asp Explorer and the A If you have an Asp-Explorer (Asp-X) , you already have (one of) the best medium-sized exploration ships in the game. And if i keep an eye out to fly with a bit less fuel when there are enough stars available i can extend my jump range to 35Ly against your 37Ly. Additionally, the Asp Explorer required a second crew member, which, more often that not, turned out to be a disadvantage. Certain builds might need Jumponium to get to certain places even! Some won’t. For a long time the Asp-X was the go-to exploration ship in Elite Dangerous. I built this ship because it reminded me of my first real exploration vessel, I was never satisfied with any other exploration ship, until I circled back to my first true explorer: The DBX. Greetings Commanders,This is one of my favourite mid sized Exploration Ships, and truly screams "value for money!!"The Asp Explorer is by far one of the best Welcome to the definitive massively multiplayer space epic. Which ships are best explorers? Wh The Annie was specifically built to farm manufactured materials at High Grade Emissions. Read More Feb 6, 2022 · Both the Diamondback Explorer and the Asp Explorer deliver comparable performance regarding jump range and utilities, for a fraction of the price. 35 T full Fuel : 32 T Cargo : 64 T Cabins: 0 Speed : 341 m/s (463 boost) Range : 48. I have some money from trading and I wanted to do some exploring, but I am not sure how to kit out my Asp Explorer for optimal exploration. Asp Explorer. Recently I finished my Asp Explorer with the exact same 2A Power Plant, and I can literally Fuel Scoop forever, it never passes 66% of heat, no matter if you go at 878 kg/s. buy the pre-engineered fsd, class 5A, from a human tech broker. Here is the latest video in my series to engineer the ultimate FSD jump range Asp Explorer. The Asp-X is a medium landing-pad ship, larger than a DBX with more module slots, so by definition it is a more capable ship and as you have read, the view from the canopy is hard to beat. 10 T empty 542. Its high jump range and wide, unobstructed cockpit canopy make it popular with explorers, but its versatility also makes it a viable choice for traders and combat pilots. An Asp-X is NOT a ship I would take into a combat zone and expect to consistently achieve victory. Oct 14, 2022 · Greetings Commanders,This is one of my best starter ships to make easy Credits!This Asp Explorer is engineered to do the famous 'Robigo to Sothis' passenger Here is an un-engineered Asp Explorer build: https://s. Conda is the best explorer when you downsize the big sensors and lifesuppport, the ballast of the ship. 9 million credits. Dec 16, 2018 · I was looking into exploration builds that are pretty decent explorers and also quite safe on the return trips against both NPCs and players. Mar 13, 2021 · I like to add a heatsink, a chaff and a point defense in my explorers, especially if you plan to unlock guardian stuff with them. So a little while I decided to buy a fully outfitted Diamondback explorer with some great jumprange. Jul 9, 2024 · module credits; 6B: Fuel Scoop: 7,190,900CR: Asp Explorer: 6,135,660CR: 5A: Frame Shift Drive: 5,103,950CR: 3A: Auto Field-Maintenance Unit: 2,624,400CR: 3A: Auto An Asp-X isn't a great combat ship. Oct 17, 2022 · The Asp Explorer is a fair replacement for this build, but the smaller optional internals mean the ship can either have a large Fuel Scoop or a 4E Corrosion-Resistant Cargo Rack, not both May 22, 2018 · Hey. Consent for the use of cookies; This web-site uses cookies to enhance the experience. I already G5 engineered everything except the PP which is set to just enough to power the ship (AFMU off unless in use), slotted the guardian FSD booster, picked the tech broker FSD and DSS for you and slotted in the basics. orbis. 1 Million) Krait Phantom [coriolis. Up to date Asp Explorer Exploration build. Detail surface scanner. Drop armour to lightweight alloys, maybe drop any reinforcements you carry. 8 Type-6 Transporter Pushing for maximum jump range leads to compromises that aren't necessarily good for exploration. After doing some Pirate & Bounty Hunting,Trading,Taxi Driving & little exploration i want to now go explore the galaxy. zone/190x Basically the core is imperial courier exploration build with speed and some shield strength for survivability. Asp Scout The Scout is significantly less capable for deep space exploration than its famous counterpart, the Asp Explorer, as it's hamstrung by having a FSD that's one class lower. Don't know how necessary it is to have 6Ly more range. The hull have the same weight as the chieftain hull. 3A shields and the largest fuel scoop you can find. It's a diamond back explorer with a jumprange of 54. See suggestions, tips, and alternatives for power plant, shields, limpets, and more. . It's good enough. I hope it helps Build Raw Output [Anaconda, MI-07A “Exploration vessel”] Mass : 510. I'd like to submit them for your review and suggestions. But, while you're exploring you'll be mostly jumping and super-cruising; you'll only drop down to regular flight to boost when you approach a station or depart a station. Firstly, for the Asp. Ship Stats. 50 T full Fuel : 32 T Cargo : 0 T Cabins: 0 Speed : 345 m/s (469 boost) Range : 62. That's 99% of 400+ BILLION systems. Cost: 37,472,254cr; Size: Medium; Unengineered max jump range: 34. 73 LY unladen I use this build for general exploration and trade scouting, though it is perfect for all-purpose sightseeing. 72-Ly laden jump range and a safety factor high enough to get you all the way to Beagle Point and back: shields for collision protection heat sinks for thermal protection an AFMU and a repair limpet controller for damage control As far as the Asp, you do NOT need a A rank fuel scoop. May 12, 2022 · The Diamondback Explorer is the cheapest of the four best exploration ships, the others being the Anaconda, Krait Phantom and Asp Explorer. [Asp Explorer, EH2 “Old Friend”] Mass : 422. If you’re seeking a great ship solely for exploration, the Asp or Diamondback will be a lot easier on your wallet. Bigger > Better when it comes to scoops. Opinions and recommendations much appreciated. Just use a class 5 or 6 cheap E or D rank fuel scoop. My plan is to go without weapons and I'm unsure on what to do with shields. Agile, well-armed for At last I have enough money to actually build a proper exploring ship. Figure about 51 million There's a starting point for a "maxxed out" exploration Asp Explorer. The DBX is for an explorer on a budget (see Asp-Explorer, above). Sep 7, 2023 · Greetings Commanders,This is arguably one of the best Exploration Ships in the game! The Asp Explorer used to be 'the go to' mid sized ship for most explorer Heat issues appears only with D rated Power Plants, that's exactly why it has an A rated. Here is a short video answering a question about my Asp ExplorerBuild. Oct 1, 2021 · 3. When equipped with a Class 3 military drive, the Asp was ideal for courier/passenger runs and most assassination contracts. fvqqmx immpr wjkdripr cusxc yiwpq yiddgu ndfu pdyej lnxq emkban